F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 3 Science. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation of ...
This teaching and learning sequence has a focus on Australian celebrations and commemorations to coincide with the actual dates of the various significant celebrations and commemorations in Australia, culminating in a student-led inquiry on global celebrations.
Wombot is hungry and wants a carrot! With simple code, help Wombot through mazes, and learn to draw lines and shapes with code. In this challenge you'll learn the fundamentals of programming by using instructions to position Wombot on the screen. You'll help Wombot move and turn, and along the way learn to draw lines, patterns ...
Use this assessment task to explore data collection, analysis and presentation.
This lesson is an introduction to the way in which a computer sees. It focuses on image recognition that involves feature extraction, object detection and classification. This lesson was developed in collaboration with Dr Karsten Schulz, Digital Technologies Institute.
Discuss emotions as a class, and introduce the idea of artificial intelligence (AI). This lesson can also be used to introduce image classification – a key application of AI. Developed in collaboration with Digital Technologies Institute.
This planning resource for Year 3 is for the topic of Conduct statistical investigations. Students conduct guided statistical investigations, collecting data through survey responses and other methods. They record and display data using digital tools, interpret the data and communicate their results.
This planning resource for Year 3 is for the topic of Interpret and compare data displays. Students create and compare different graphical representations. They interpret the data and make generalisations.
This document presents the milestones in Faith Lutheran College's participation in the Digital Technologies in Focus project.
This document presents the milestones in Mossman State School's participation in the Digital Technologies in Focus project.
This document presents the milestones in St James Catholic College's participation in the Digital Technologies in Focus project.
This video explains the progress that Bethany Christian School has made in the Digital Technologies in Focus project. It is the second in a series of four.
This video explains the progress that Bethany Christian School has made in the Digital Technologies in Focus project. It is the second in a series of three.
In this lesson sequence students survey and collect data concerning what is brought to school each day and subsequently becomes rubbish. They then use Excel to represent that data in a variety of different ways.
This video explains the progress that Bethany Christian School has made in the Digital Technologies in Focus project. It is the last in a series of four.
This infographic provides an overview overview of the concepts related to computational thinking.
This PDF provides a sequence of activities that allow students to view and create planning templates and algorithms when making 'Choose Your Own Adventure' stories. Older students can use the visual programming language Scratch to build their stories.
This video provides an overview of computational thinking and how it can be taught in the context of other learning areas.
This PDF uses colour coding to provide a line of sight between key concepts, content descriptions and achievement standards in the Digital Technologies subject in the Australian Curriculum.
These matrices allow teachers to self-assess their proficiency with Digital Technologies. They include a notes section for teachers to plan future professional learning.